﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Ankha;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace ScarletCore
{
    public abstract class LevelBase : GameScreen
    {
        //Fields

        //ctor
        public LevelBase()
        {

        }

        //Methods
        protected override void InitGame()
        {

        }
        protected override void LoadGame()
        {

        }

        protected override void RenderGame(SpriteBatch batch, GameTime time)
        {

        }
        protected override void UpdateGame(InputControl input, GameTime time)
        {

        }
    }
}
